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qibaz· 来源· @QibazX · X·· 4 小时前精选AI 评分68
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梳理了Claude驱动Blender、Unity等引擎的MCP工具链,为3D工作流自动化提供可复用的方法。

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10 GitHub repos that turn Claude into a F*CKING 3D STUDIO

the Blender core:

1. blender_mcp: the official Blender MCP server, built by Blender’s own developers
→ http://projects.blender.org/lab/blender_mcp

2. mcp-for-blender: the community Blender MCP that started it all, 30k+ stars
→ http://github.com/ahujasid/mcp-for-blender

skills for 3D on the web:

3. threejs-skills: skill files that teach Claude Code proper Three.js scenes
→ http://github.com/cloudai-x/threejs-skills

4. 3dviz-pro-max: a Claude Code skill for building explorable 3D worlds in the browser
→ http://github.com/viettranx/3dviz-pro-max

from idea to object:

5. cadsmith: describe an object, get a parametric CAD model and an STL
→ http://github.com/JonFermin/cadsmith

6. TRELLIS.2: Microsoft’s open image-to-3D model, MIT license
→ http://github.com/microsoft/TRELLIS.2

7. openhouse-3d: listing photos in, a 3D house and walkthrough out. built with Opus 5.5
→ http://github.com/yunfanye/openhouse-3d

game engines:

8. unity-mcp: Claude controls the Unity editor, scenes, assets and scripts
→ http://github.com/CoplayDev/unity-mcp

9. godot-mcp: Claude launches Godot, runs your project and reads the debug output
→ http://github.com/Coding-Solo/godot-mcp

inspiration:

10. awesome-opus5-5-videos: a collection of Opus 5.5 3D video prompts, including Alex Albert’s 1906 San Francisco one
→ http://github.com/yihui-dev/awesome-opus5-5-videos

来源:qibaz · x.com