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rewind· 来源· @rewind02 · X·· 12 小时前精选AI 评分65
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作者分享了利用Claude Opus 5.5结合Godot引擎开发写实风格FPS游戏的具体工作流,提供了可参考的AI辅助开发路径。

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photorealistic fps game with claude opus 5.5 + godot..

exported for mac and windows

the trick is running everything through conversation with opus. here’s the workflow:

  • step 1: concept images for the port, the guns and the mood with gpt image gen
  • step 2: 3d models of the port and the guns with blender + tripo
  • step 3: soldiers and their animations from mixamo
  • step 4: opus builds the level in godot: containers, cranes, the ship, the warehouses
  • step 5: lighting: night sky, wet ground, street lamps, fire barrels
  • step 6: ui: menu, hud, minimap, loadout and gun selection, mission results
  • step 7: sound effects from sonniss
  • step 8: export mac and windows builds

who does what:

gpt: concept images and textures
blender + tripo: the port and the guns
mixamo: the soldiers
godot: the game
opus 5.5: everything inside godot, through chat

realism comes from textures and lighting, not polygons. good photos on simple shapes go a long way (dev: samamiku4)

来源:rewind · x.com