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rewind· 来源· @rewind02 · X·· 3 小时前精选AI 评分80
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作者分享了利用 Claude Opus 5.5 和 Unity 6 开发游戏的完整工作流,提供了可迁移的 AI 辅助开发方法。

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built a farming game in 5 weeks with claude opus 5.5 + unity 6..

it already has a steam page

the trick is turning ideas into task cards and letting agents grind through them. here’s the workflow:

  • step 1: connect opus 5.5 to unity 6 with unity’s plugin
  • step 2: prototype: a drivable tractor that cuts crops and earns money
  • step 3: tune the feel: handling, camera, falling crops
  • step 4: build the loop: sell > upgrade machines > unlock fields
  • step 5: models: concept art > tripo smart mesh p2 > opus cleans them up in blender
  • step 6: turn every idea and bug into a task card and let agents work them overnight on separate branches
  • step 7: auto-check every card (build, tests, a test drive) and review it all each morning

who does what:

opus 5.5: almost all the c#, split across agents
unity 6 + mcp: inspect scenes, change values, screenshot, play the game
tripo p2: the tractors, machines and props
blender + mcp: scripted cleanup before import

and the rule that saves the project... never trust the agent’s own “done”. build it, test it and drive it before you merge (dev: SirKnighty)

来源:rewind · x.com