Hasibul Hasan· 来源· @hasibdreamer35 · X·· 22 小时前AI 评分55
正文 · 原文
A solo developer just built a playable 3D horror game in ONLY 4 DAYS using Claude Opus 5.5.
No development team. No manual code edits. Just AI and creativity.
The tech stack:
- Claude Opus 5.5 for coding
- Godot 4.5.1 as the game engine
- Meshy T2.5 + Blender for 3D assets
- Nano Banana for images and textures
Inspired by Silent Hill and Fatal Frame.
One developer described what they wanted in plain English, and Opus did the heavy lifting.
We're entering an era where a single person can build what once required an entire game development team.
来源:Hasibul Hasan · x.com