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Lakshya· 来源· @Its_lakshya_ai · X·· 4 天前精选AI 评分68
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展示了非程序员利用AI工具链独立开发游戏的完整工作流,为理解AI如何降低游戏开发门槛提供了具体案例。

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CAN YOU BELIEVE THIS WAS BUILT BY A DEV WITH ZERO CODING EXPERIENCE? 💀

Then he spent 6 weeks with AI + Godot…

and somehow went from rough sketches → a playable RPG 👀

The game is inspired by Ragnarok Online + Monster Hunter and the footage genuinely looks like a real indie game.

But the workflow is what got me 👇

Opus 5.5 + Claude Code handles most of the development

Codex/Astra creates visual references

Tripo turns them into 3D assets

Cascadeur handles animation

And he didn’t just throw prompts at AI.

He built custom workflows to route coding tasks, continue sessions, verify research and keep the entire game’s art style consistent.

Even successful prompts get saved and reused so the visuals don’t slowly drift.

The dev behind this is @afterthewinddev 👀

No coding background.

Just an idea, sketches, AI tools and 6 weeks of iteration.

Are we watching indie game development change in real time? 💀

来源:Lakshya · x.com