For the past few months, I’ve been using two $190 AI subscriptions: Claude Max and Codex. And I have to say, Claude Opus has completely outperformed ChatGPT for my development workflow.
My AI agents have been working almost nonstop, even throughout the night. The progress with agent skills, automation, and autonomous development is absolutely insane.
But there’s still one major limitation: 3D modeling in Blender is nowhere near the quality we need. Different engines, different approaches, textures, resolution, and overall visual consistency are still major challenges.
However, I genuinely believe we’re only six months away from a massive breakthrough.
We’ve already built our own custom AI agent, optimized for efficient credit usage. We’re now developing our own monitoring systems and tools, aiming to reduce AI development costs by another 50–60%. Of course, every new model update can also increase credit consumption.
But imagine this:
Autonomous game development. AI agents building while you sleep.
We’ve already achieved overnight builds. You wake up, there’s a new playable version, and people can immediately start testing it.
Now imagine an entire system of overnight builders. Every morning, you wake up to a better game, new features, new improvements, and something new to test.
That’s where I believe we’re heading.
And now our biggest focus is shifting toward bringing users onto the platform.
Because when the cost of building approaches zero, marketing and distribution become king.
The future is AI + Gaming.
来源:Rass Bakala · x.com