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Artem Korenevych· 来源· @artcreativecode · X·· 6 小时前AI 评分12
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Detailed sound design is really hard…

My mini game already have 70+ sound events, 60+ voice lines, plus breaths and screams. Every creak and footstep needs the right timing, distance and volume.

Even with huge CC0 libraries, voice recording, processing plugins and AI tools, I still lose whole weekends digging through samples for those few hidden gems.

All that work just to make you hesitate before turning around.

And I love it.

#gamedev #indiegames #threejs

来源:Artem Korenevych · x.com