After The Wind· 来源· @afterthewinddev · X·· 6 小时前AI 评分42
正文 · 原文
As requested by many of you, here's a full breakdown of how I'm creating the monsters for my game :)
My most amazing doodle, concepts in Codex, 3D model and texture in Tripo P2, rig and animation in Blender with Claude, then into Godot.
What monster should I make next? https://t.co/sxmye0Nwiy
来源:After The Wind · x.com