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After The Wind· 来源· @afterthewinddev · X·· 6 小时前AI 评分42
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As requested by many of you, here's a full breakdown of how I'm creating the monsters for my game :)

My most amazing doodle, concepts in Codex, 3D model and texture in Tripo P2, rig and animation in Blender with Claude, then into Godot.

What monster should I make next? https://t.co/sxmye0Nwiy

来源:After The Wind · x.com