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invalidUsername.x· 来源· @invalid_degen · X·· 4 小时前AI 评分41
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Real-time sand simulation & terramechanics in the browser (WebGPU)

  • Bekker–Wong sinkage + Mason traction + Pouliquen grain flow
  • Real-time tire–soil interaction
  • Mass-conserving sand
  • Endless procedural open world, dunes checked against lidar
  • Zero sand textures, fully procedural sand shading
  • - Built from scratch: custom sand sim, vehicle physics & shaders – no game or physics engine
  • One build for desktop & mobile
  • three.js r187

AI slop experiment, but the driving physics are still better than GTA 6.

WIP

More updates and demo coming soon...

@threejs
@WebGL_WebGPU
@WebGPU
@80Level
@Botan_cr
@gfxprogrammer
@claudeai

#threejs #WebGPU #gamedev #Simulation #physics #proceduralgeneration #GTA6 #3dart

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