sou· 来源· @sonuv_dev · X·· 3 小时前AI 评分35
正文 · 原文
Claude Fable 5.2 is making some ridiculously good stuff with Three.js lately
And this one looks like a hand-drawn game coming to life
Max Vedel built a lightweight brush-stroke shader with animated effects, then shared a breakdown of how it works
The interesting bit is the rendering style
Instead of chasing photorealism, the shader gives a 3D character that rough, illustrated look while keeping everything animated in real time
Imagine an entire indie game with this aesthetic
And since it's shader-driven, you could potentially apply the effect across different characters and scenes
Curious what game developers think
Would you rather play a game with visuals like this or another hyperrealistic Unreal Engine 5 demo?
来源:sou · x.com