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Sanem Avcil 🚀 Blockchain· 来源· @Sanemavcil · X·· 4 小时前AI 评分45
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A game dev shows a new character for his Unreal Engine game, and the 3D model started as a generated asset.

Per the creator, he generated the model with Tripo, had Claude clean it up in Blender, then set it up in Unreal Engine. The clip shows the character standing in a cobblestone town.

Why it matters: it is a concrete look at how AI tools are being chained together (generate, clean up, import) so one person can get a game-ready character without a full art team.

Credit: @xikhar https://x.com/xikhar/status/2114179266502160688/video/1

来源:Sanem Avcil 🚀 Blockchain · x.com