D-Coder· 来源· @Damn_coder · X·· 4 天前精选AI 评分68
推荐理由
作者通过实测展示了Seele03在5天内从原型到可玩游戏的迭代过程,重点在于战斗手感与节奏的优化而非仅视觉生成。
正文 · 原文
5 days. From basically nothing to a playable Wuxia-style action game.
That’s the part that made me stop.
Seele03 wasn’t just improving the visuals each day. You can actually see it working on combos, hit feedback, pacing, and how the combat feels.
That’s a much more interesting direction for AI game generation than just making pretty scenes.
And because you can still take the project into Unity or Godot afterward, it feels more like a real starting point than a one-off demo.
来源:D-Coder · x.com