展示了基于 Claude Opus 5.5 和 Three.js 构建的 AI Agent 游戏案例,提供了可复用的开发思路。
I made a heist game where the crew is 400 ants and the vault is your picnic.
Picnic Heist: drag one scent trail from the anthill to the cheese, pick two specialists (soldiers who take the slap, a beetle who carries the sandwich whole, a scout who knows where the human will look), then let go and watch the column run your plan.
The human sees a crowd and slaps it. The soda tips and washes your trail away. Someone drags the cooler across. On Wednesdays they bring the dog. You get two Scatter! calls a run, and timing them is the whole game.
A new picnic every day, the same for everyone, and every run is a replay link you can send.
Built with Claude Opus 5.5 + @threejs
Post your best run 🐜
Link to play below 👇
来源:Jeff Pelton · x.com